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Players have various [[Moves|combat moves]]. The key to win a fight against an experienced player is to use every move strategically, and dodge, block or avoid the enemy's attacks.
 
Players have various [[Moves|combat moves]]. The key to win a fight against an experienced player is to use every move strategically, and dodge, block or avoid the enemy's attacks.
   
The Players spawn on one point of the map, depending on which team they are on.
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The Players spawn in different areas of the map, depending on which team they are on.
   
 
=== Loot ===
 
=== Loot ===
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* [[Health Orb|Health Orbs]] and [[Haste Orb|Haste Orbs]]
 
* [[Health Orb|Health Orbs]] and [[Haste Orb|Haste Orbs]]
 
* Items from the slain player's inventory (except for health potions, as they're automatically consumed when a player's health reaches 0).
 
* Items from the slain player's inventory (except for health potions, as they're automatically consumed when a player's health reaches 0).
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* Bones (in the [[Ruins]] gamemode, the leaderboard is determined by the number of bones)
   
 
== Old Wilds.io Player Models ==
 
== Old Wilds.io Player Models ==

Revision as of 04:15, 6 April 2017

The Players are the humans that the players control. As wilds.io is an online multiplayer game, it is dependent on players playing the game.

As a player, you can:

  • Choose to play as a male or a female character.
  • Make and claim your own name.
  • Create or join a tribe.
  • Buy and equip weapons, hats and shields in the Armory.
  • Interact with other players, by either chatting or playing with them.
  • Choose which team to play on, after you die on the battlefield.
  • You are able to become King, if you are the player with the most points.

In Ruins, players can choose to be in either the Gray, Brown, or Black team. In Capture the Flag, players can only choose between the Gray and the Brown team.

In Soccer and in Arena, you are automatically assigned to a team, and you are not able to switch teams at all.

In Combat

Weapons are the main offense of a player. You will need your weapon to perfrom regular attacks, charged attacks, special attacks and to throw your weapon.

Players have various combat moves. The key to win a fight against an experienced player is to use every move strategically, and dodge, block or avoid the enemy's attacks.

The Players spawn in different areas of the map, depending on which team they are on.

Loot

Players will always drop something. Here is a list of what players can drop:

  • Coins
  • Health Orbs and Haste Orbs
  • Items from the slain player's inventory (except for health potions, as they're automatically consumed when a player's health reaches 0).
  • Bones (in the Ruins gamemode, the leaderboard is determined by the number of bones)

Old Wilds.io Player Models

The game has been in development for some time, and has changed a lot since it was first introduced; the old models of the players, for example. There were two classes before:

Grunt

Old model - player

In the early wilds.io days, you got bigger in size the higher up you were on the in-game leaderboard.

The old Grunt model didn't have a shield, only an axe. Their colors were either Brown or Gray, depending on which team they were on. These axe-wielding warriors were the default fighters in the game.

Berserker

The Berserker was a class that you had to pay real money for to play as. This class was relatively overpowered, as it could hit knocked-down players, had faster attack speed, faster movement speed and better moves.

The Berserker's special attack, whirlwind, is approximately the same as the Sword's special attack.