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Weathers have been implemented into the game on 11.4.2018 as a part of the Wilds.io Big Update of October. Three kinds of weathers have been introduced to the game, including the Sun, the Rain and the Snow. Each weather type has its associating effects such as audio output and brightness change. Each weather effect happens in a consecutive cycle of approximately 2 minutes. Current weather effects(and associating side effects) are only implemented in Fort Gamemode Only.

The Sun

Sunny day

The grassy fort server when the sun is out

The Sun is a type of weather that signifies a sunny day. Associating effects in terms of audio includes the transition to a calm and peaceful background music of the game, which again signifies the peacefulness and calamity of a sunny day. Associating effects in terms of display includes the increase of brightness of the game, also signifying the sun coming out.

The Rain

Unknown (1)

The grassy fort server during rain

The rain is a type of weather that signifies a rainy day. Associating effects in terms of audio includes the transition to a rainy environment where water droplets are constantly dropping down to the ground(just like what one hears during a rainy day). Associating effects in terms of display includes the decrease in brightness, and the visual effect of falling droplets of water, signifying rain falling down.

The Snow

The snow is a type of weather that signifies a snowy day. Associating effects in terms of display includes the decrease in brightness, and the visual effect of snow blowing through the wind, signifying snow falling down.

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